Rogelio Delgado
Rogelio Delgado
Environment Artist @ Cold Iron Studios
Santa Clara, California, United States of America

Summary

I’m Rogelio, an Environment Artist with an affinity for creating immersive worlds.

Environment asset creation, Lighting, and World Building are all strong aspects of my proficient skill set.
During my free time you can catch me learning the latest skills, methods, and tools in order to hone my
craft even further. I believe that planning, feedback, and iteration are the keys to making and environment
feel alive, and in turn, become truly successful.

I have three shipped titles as Environment Artist over 4 years of experience with 3D Art. I absolutely love
to be an outgoing participant of a team and get a rush from troubleshooting and problem solving.

Skills

Environment ModelingLightingLow-poly ModelingTexturingUV MappingArchitectural VisualizationHigh-poly ModelingWorld BuildingShadersPBR Texturing

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Photoshop
Photoshop
Quixel Suite
Quixel Suite
3D-Coat
3D-Coat
Unreal Engine
Unreal Engine
CRYENGINE
CRYENGINE
Unity
Unity

Productions

  • Destiny rise of iron box art
    • Video Game
      Destiny: Rise of Iron
    • Year
      2016
    • Role
      World Artist
    • Company
      Bungie
  • Destiny the taken king ps4 box art
    • Video Game
      Destiny: The Taken King
    • Year
      2015
    • Role
      Environment Artist
    • Company
      Bungie Inc
  • Secret world cover
    • Video Game
      The Secret World
    • Year
      2012
    • Role
      Environment Artist
    • Company
      Funcom Inc
  • Infcrisis01 cvr final 53278780d0a438.83597325
    • Video Game
      Infinite Crisis
    • Year
      2014
    • Role
      Production Artist
    • Company
      WB Games Turbine

Experience

  • Environment Artist at Cold Iron Studios
    San Jose, United States of America
    April 2017 - Present

  • Sr. 3D Environment Artist at Microsoft Studios (Turn 10)
    Redmond, United States of America
    November 2016 - Present

  • 3D World Artist at Monolith Productions
    Kirkland, United States of America
    March 2016 - November 2016

  • 3D Environment Artist at Bungie Studios
    Seattle, United States of America
    March 2015 - Present

  • Jr. 3D Environment artist at Funcom Inc
    Durham, United States of America
    April 2014 - December 2014

  • Temp 3D Artist at WB Games Boston Turbine Inc
    Boston, United States of America
    October 2013 - April 2014