Bringing over a decade of passion and expertise as a Senior Environment Artist, I've not only
created captivating virtual Environments, but also played a pivotal role in cultivating collaborative
and innovative team environments. My journey has been marked by significant contributions to
diverse project pipelines, where I've introduced cutting-edge techniques and led initiatives that
enhanced both art quality and workflow efficiency. With a deep understanding of Unreal Engine
and other content creation workflows, I excel in translating concepts and ideas into breathtaking
worlds. Committed to professional growth and team success, I look forward not just making excellent
art, but to being exemplary in all aspects of my work.
In my role as a Senior Env Artist, I've spearheaded numerous large-scale environment
projects, driving advancements in both art quality and gameplay integration. My leadership in
developing comprehensive asset lists, concept breakdowns, and technical pipelines has directly
contributed to enhancing workflow efficiency and artistic quality. Collaborating closely with content,
level design, and engineering teams, I've ensured that all elements of gameplay-from art
quality to performance-are optimized for both aesthetic excellence and seamless player
engagement. My commitment to excellence extends beyond project deliverables. As a mentor,
I've nurtured the growth of junior artists, fostering a culture of continuous learning and innovation.
My collaborations with outsource partners and co-development teams, alongside my involvement
with industry initiatives like Gameheads Oakland, underscore my dedication to elevating the
game dev community and workplace environment. I am deeply passionate about my craft and the
opportunity it presents to lead, innovate, and inspire excellence within my team and the industry.
Among my diverse skillset is a strong background in asset creation, spanning different and unique
workflows and styles. I have over 7 years of preofessional expereince with Unreal Engine, as well
as expereince with a variety of other internal game engines. Among my skillset is an extremely astute
eye for color and lighting as well as deep tecnicnal understanding of the craft. Among my favorite of my
skills to perform is world building, set dressing, and polishing - I love to take scenes to the next level.
But chief among all of my skills is my ability to effectivly communicate. Both in terms of my artistic vision
as well as my ability to collaborate with team members and development partners alike.